This project was done during the 5th semester (2002) in a group of 6 students. As the title may assume it is dealing with artificial life. In a diverse world with various living conditions animals try to survive. They eat and propagate. As time goes by animals may mutate and be stronger and more likely to survive.

I was responsible for the graphic design of the game. We've decided on the classic isometric view combined with a comic style for the living creatures. In order to visualize mutations we split animals into their different parts (head, torso, feet, eyes, color). Each part has 16 variations which offers a huge variety of animals. Some of them are shown on the left side and you can create them here.

Information on the project, screen shots and more can be found on the dedicated web site: http://bitlife.pl-visions.com